13 thoughts on “Pathfinder Adventure Card Game Endgame

  1. Great playthrough even thought we saw half of it :(. One of my few complaints about the game is that it comes with only 5 dice. It's not a big issue, but it does make the game feel "cheap". For a game that is basically a card+dice game, 5 dice are way too few.
    I have to admit I never expected you to write on the cards, even with an erasable marker. I'll either sleeve the cards or print new and write on them.
    (I'm still waiting for someone to do a complete playthrough of the Path on youtube.)

  2. Actually, just a heads-up for you, I hated Local Heroes because it was absurdly easy even hitting some of the harder to get allies. There's just way too many allies available at the locations in the 4-player game (imagine it is worse in a 2-player) to have a challenge. The concept is good, but it needed specific locations that had no more than 1 ally in the default deck (so 2 total). You go from hunting for 1 card in the deck to 3 or 4 (out of 10 cards).

  3. Just a heads up but Paizo has PDF's up now that you can use for character sheets. My question is even though you reset your physical deck don't you get to keep the cards you've gained?

  4. Just want to say I really enjoyed the walk through all the other are just trying to be helpful…… But sometimes sounds ugly. Thanks

  5. omg noooooooo not da dawg! ๐Ÿ™
    lol ๐Ÿ˜€
    Thank you for doing this it gives me a very good insight into the game! ๐Ÿ™‚

  6. We've just bought this and I'm trying to digest the rule book (erm…well you know what I mean) before our first play one evening this week.( We're also waiting on the arrival of the Character Deck before we start properly. ) So these vids (which I've now watched twice each) have been an enormous help.

    I hoped to ask you though.. You mentioned that you hoped to see more in the way of variety with the scenario objectives as the expansions were released. Well now of course they are all out and I wondered if they delivered in that regard?


  7. Girlfriend and I just bought Skull and Shackles (our first Pathfinder ACG) and we found the rulebook difficult to wrap our heads around. Your videos are crazy helpful in explaining and filling in the gaps about what the rulebook either doesn't cover or explains in a confusing way.

  8. 14:59 the thing hurts most in deck builders is usually not the need to put in more cards but the point when you have to take out cards..

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